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Monthly Archives: October 2020
CPPCON2020 Plenary Session Review: Performance Matters
This was my favorite session. I must confess that I’ve seen it three times, and had the time to go slowly over the topic discussed: performance. Emery Berger needs no introduction. Just check his LinkedIn profile, but just in case, … Continue reading
Posted in C++, C++17, C++20, performance, software
Tagged C++, C++17, C++20, CPPCON, CPPCON2020, performance
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CPPCON2020 Session Review: Back to Basics: Concurrency
Arthur O’Dwyer’s session is a lap around the concurrency facilities present in C++, starting with C++11. He starts the session with a gentle introduction to concurrency and parallelism pre-C++11 and walks you towards the memory model present in Modern C++, … Continue reading
Posted in concurrent programming, software
Tagged C++, C++17, C++20, CPPCON, CPPCON2020
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CPPCON2020 Session Review: Test Driven C++
I was interested in this talk by Phil Nash to see his approach with C++. TDD is an approach that, as it states it is test driven (and Phil clarifies that it is different from test first). Saying that, there … Continue reading
CPPCON2020 Session Review: Retiring the Singleton Pattern: Concrete suggestions for what to use instead
The Singleton design pattern has been discussed ad naseaum over the years. Peter Muldoon starts with the motivation for this talk: an occurrence of Singleton in the workplace, oh my! The premise of the talk, is not whether to keep … Continue reading
Posted in C++, C++17, C++20, design patterns
Tagged C++, C++17, C++20, CPPCON, CPPCON2020, singleton
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